Chaos Circuit Devlog: Fine-Tuning
Chaos Circuit » Devlog
Welcome to another Chaos Circuit devlog!
As a solo developer, I've been hard at work on implementing new features and improving the overall game experience. In this update, I'll share my progress on the sub action system and other recent improvements.
Progress Update:
- Volume Sliders: I'm currently working on implementing adjustable volume sliders for both music and sound effects.
- Keybindings: The keybinding system is now complete, allowing players to customize their controls with a hopefully atleast decent presentation.
- Bug Fixes: I've been fixing bugs for like a week now because architecture is not my strong suit.
- I've created an additional system to streamline complex menu components, such as the keybinding menu. This system still needs a name, but it essentially provides an extra layer of navigation for users by opening a menu within a menu. This design enhances the user experience by making it easier for players to understand and modify game settings.
News:
- I will remove the current version from the itch page and will search for gametesters to fix more bugs because the more I fix the more becomes a problem ._.
- I will ocntinue working on the game. Sorry for the 20 day break I took. After woking 3 days in 1 week I was hella burnt out so sadly I was really dead inside but I'm back again with more motivation than ever ;)
Get Chaos Circuit
Chaos Circuit
A skill-based dodging game with a unique twist.
Status | In development |
Author | MurdexStudio |
Genre | Platformer, Strategy, Survival |
Tags | 2D, Difficult, Fast-Paced, Indie, Pixel Art, Singleplayer, upgrades |
More posts
- Chaos Circuit Devlog: I succesfully f***ed up the game. :DMay 13, 2024
- Released another thingie.May 06, 2024
- Chaos Circuit "Easter Egg"Apr 16, 2024
- Chaos Circuit Settings Menu WIPApr 11, 2024
- Chaos Circuit Progress Report #001Apr 06, 2024
- First Playable version of the ChaosMar 16, 2024
- Beginning the Chaos AdventureMar 14, 2024
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